26 Jun 2018

Digital Humanities meet Public History

Talk on digital tools and methods for the public history context.

“Digital Humanities meet Public History”

On June 26, the ITS (International Tracing Service) in Arolsen hosts an event on Digital Humanities and Public History:

"Wie können Gedenkinitiativen und lokale Erinnerungsgruppen von digitalen Methoden profitieren? Der International Tracing Service (ITS) veranstaltet am 26. Juni 2018 einen Themenabend zu den Chancen und Möglichkeiten neuer Medien für eine zeitgemäße Ansprache jüngerer Menschen."
Source: ITS, 2018

Manuel Burghardt will be giving a talk on how to create public history projects in the GLAM sector (galleries, archives, libraries, museums).

The talk is intended for a non-technical audience, i.e. there will be many “low-tech” examples for tools and strategies that can be used by anybody who is interested in creating digital public history projects. Furthermore, two participants from last years Cod1ng Da V1nc1 Hackathon” will present their projects:

  • “Marbles of Remembrance” (Nina Hentschel)
  • “Visualisierung jüdischen Lebens” (Stefan Bartsch)

Further Reading on Public History

"Public history and history didactics are two subfields of history that focus on reaching the world outside the academy. Both put an emphasis on “practicing” history while at the same time grounding practice on theoretical reflection and empirical research, with the ultimate goal of developing the most effective strategies of reaching diverse audiences to enhance historical knowledge and understanding."
Source: Dean, D. & Wodjon, J. (2017). Public History and History Didactics – A Conversation. Public History Weekly. DeGruyter.

Digital Tools and Strategies for Public History Projects

The following tools and strategies are organized according to different levels of technical difficulty, including social media platforms, online exhibitions, mobile apps and even augmented reality experiences.

Social Media

Web Development: Omeka und Storymap

App Development

Augmented Reality

  • Layar (commercial, no programming needed)
  • ZapWorks (commercial, no programming needed)
  • AR.js (open source framework for AR Web Apps)
  • Google ARCore (framework for native AR Apps)
  1. Burghardt, M. (2017). Using Virtual Reality as a Means for Knowledge Transfer in Museum Exhibitions. Interdisciplinary Conference on Digital Cultural Heritage (DCH 2017), Staatsbibliothek Berlin.
  2. Burghardt, M. (2017). Designing a Digital Museum Catalog App for Tailored Exhibition Experiences. Interdisciplinary Conference on Digital Cultural Heritage (DCH 2017), Staatsbibliothek Berlin.
  3. Dechant, M. & Burghardt, M. (2015). Virtuelle Rekonstruktion des Regensburger Ballhauses. In Book of Abstracts, DHd 2015.